![]() Hotel Desk, Locking Doors, Maid Service, Concierge activities, Room service, shuttle service The had the best functioning hotels - TBH Island Living had a nice resort system too but it was so late in the game and would have been better than the hostels in WA.Setting climates for each neighborhood so they made sense.The traits seemed to have more impact like messy Sims didn't make their beds.The Attraction System - Turn Ons, Turn Offs They can do basically the same ones.More small details like this would be great The best details in terms of the Sim's involuntary actions (like shielding the eyes in bright sun).The Ice Cream Parlor & The Candy Store with all the associated Build/Buy pieces to make it work.The Superstar neighborhood I liked its general feel. ![]() The creative NPC's - especially the roving musician from the restaurant, the organ grinder guy with monkey, the saxophonist, the obsessed fan all of these NPC's had flavor and enhanced the areas they were in.I ALSO DID THIS FOR LISTS OF PLANTS & TATTOOS NOTE: I PLACED LISTS FOR COOKING, BAKING AND BEVERAGE RECIPE SUGGESTIONS BEHIND SPOILERS. SCROLL THROUGH AND ADD YOUR COMMENTS & SUGGESTIONS. I have also added things id like to see for sims 5 that aren't apart of any game so far. I had to separate and add in the comments suggested Gardening plants as well as Cooking & Baking recipes. So this post is about examples of things I would love from past iterations of the Sims (and a few ideas for improvements) to be in the Sims 5. Over the past years the Sims has been around there have been concepts that Maxis & EA have gotten right and instances they got it very, very wrong.
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